Online ‘Competence’ when using ‘Social Media – Online Games & Gaming Communities
There are four levels of Online Competence, that result from behaviour. Most children and young adults unfortunately are not competent to use so many devices, from Smart Phones, Nintendo Switches, IPads, Tablets, Play Stations to X Boxes. These devices are supplied by parents who believe the device is necessary as a gift and Competency is not even considered. Therefore which type of Online Competency can be influenced by adults, carers and teachers ?.
Unintended Competence – Accidental Appropriate Online Behaviour – Safe Online Behaviour (JUST)
Intended Competence – Deliberate Appropriate Online Behaviour – Safe Online Behaviour
Intended Incompetence – Deliberate Inappropriate Online Behaviour – Unsafe Online Behaviour
Unintended Incompetence – Accidental Inappropriate Online Behaviour – Unsafe Online Behaviour
Accidental Inappropriate Online Behaviour
Due to
Ease of Access / Device / Connectivity Ease of Downloading / Installing
Unaware of Possible Online Dangers Peer Pressure
No or Ignorant of Age Restrictions No Supervision
Affluent Neglect Random Play etc
Resulting in
Unintentional Victims
GPS / Location Services – Identifying Home Address from Social Media Posts
Identifying Home Address from Gmail (Google Timeline)
Webcam Compromise – Spyware from Viruses
Viruses from Streaming Films (File Sharing)- Remote access to Webcams